"you can unlock LDD extended by going into the programfiles>Lego company> LDD > Preferences.ini> Edit it> add a line that says "themeaccess =LDDextended"." "How do you unlock LEGO Digital Designer Extended mode?" Thank you, Eagleeyedan, for answering this question. However, for the others, I would politely request that you credit me for inspiration, especially for the Dark Spiderling and Maelstorm Spider models. The Stromling Ape and inaccurate Dark Spiderling are free to use without credit, since they are the official LXF files, and the same applies to the Stromling Mech and Maelstrom Dragon, since they are based upon real LEGO sets. However, I do request that, if you wish to do this, you do this under one small condition. The whole point of posting these models here with download links is so that you guys can have access to the builds of the Maelstrom. I will give credit to LEGO Universe Wiki for image references when coloring the Invaders, and also to PatchM142 for helping immensely in designing the Maelstrom Spider's lasers I don't think I could have done it without this screenshot he took. I did not take these models from anyone else. Other than these exceptions, I built everything here myself, using only screenshots to aid me. The Stromling Mech, Maelstrom Dragon, and Maelstrom Galleon are recolored versions of official LEGO sets. "How did you makes these models?" The Stromling Ape and "official" Dark Spiderling are not created by me, as they are official LXF files from the LEGO Universe website. *Plus the Bone Wolf, Underhand, Bone Vulture, and Skeleton Mad Scientist, which I know are technically not Maelstrom. Other than that, I only had screenshots and gameplay footage at my disposal. Sure, we received official LXF files of the Stromling Ape and Dark Spiderling, but the latter was horribly inaccurate. ![]() ![]() Due to the unique nature of LEGO Universe's enemies, they take more creativity to recreate than, say, Johnny Thunder or Bert Scurvyburp. However, the more interesting files I've worked on are not the NPC files but rather the enemy files. Since beta testing, I've been recreating LEGO Universe's NPCs and such in LEGO Digital Designer. In light of the recent blog posts about "I'm leaving!", "This wiki is crazy!", and "Pointing fingers!", I've decided to use this blog function for a more.
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