6/11/2023 0 Comments Pagan ultima iii![]() Pagan’s controversial cover and content had also elicited a voluntary rating of MP-13, the same way that Ultima VII had. To them, Pagan was the “universal ammo” moment or “third-person shooter” shift for the Ultima series. Yet seen through the lens of history against what the series was known for over a decades worth of sequels, it’s also easy to understand why many longtime and die-hard fans that had been with the series since the beginning were upset over the changes. ![]() ![]() Personally, I didn’t hate Pagan - it was very different from the ‘classic’ Ultima as I knew it then, but it wasn’t quite the “Super Avatar Bros.” that it had earned as a nickname from certain quarters. CRPGs were also facing increasing competition from multiple fronts whether it was Doom on PCs or the runaway success of the increasingly lucrative console market with its wide swath of JRPGs. Some had considered it “okay”, others had decried it as the death knell to the series, ultimately pandering to a new demographic inspired more by fast action and bleeding edge graphics. Yet longtime fans also remember it for every different reasons. So goes the latest setup for the next major entry of the long running Ultima series. No friends provide company this time around, no party to help tackle the challenges ahead. It’s from this prison that the Avatar must escape from before Britannia is reduced to ashes. Now he’s on a world that knows nothing of the Virtues that the Avatar had stood for, one that has been ground beneath the heel of his greatest adversary, the Guardian. No longer is the Avatar on Britannia having been transported to Pagan by the Guardian at the end of Serpent Isle. Like Exodus: Ultima III, this next game was titled the same way as Pagan: Ultima VIII after the world that it takes place on. Today, you can snag it over at Good Old Games. It was also the first Ultima that Garriott would develop for Electronic Arts after the buyout, something that the ad above further notes in adding “An Electronic Arts Company” blurb right beneath Origin’s logo. While another team at Origin headed up development on Ultima VII Part Two: Serpent Isle for 1993, Richard “Lord British” Garriott and his own crack squad worked on the officially “numbered” next chapter of the series - Ultima VIII which was released in 1994. Flames and a pentagram also illustrated the box for the first release of the game, coming somewhat full circle since the days of Exodus.
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